![]() ![]() Job Error Command - Users can specify a command to be run if an error Job Done Command - Users can specify a command to be run upon the job'sĬompletion (see the tooltip for an example). Renderer Arguments - Users can add additional optional renderer Job Cmd Tags - Used to insert Tractor/Alfred job commands, to, e.g.,Īccumulate job statistics or enforce limits.Įnvironment Key - The Environment Key can be used to choose betweenĬonfigurations on a render host, typically different versions of RenderMan Multiple hosts, like "beastlyfastrenderbladewithamillioncores". Here, such as host names, or arbitrary keywords that could be shared by Job Server Attributes - Specify user-definable attributes for your jobs Remote servers, without affecting their position in your render queue. ![]() Job Priority - Sets the priority for how active jobs are assigned to Min/Max slots supercedes Rendering Threads when spooling renders via Style - Your frame can be rendered via netrender, remotely, or via The time of the render in the notes field, and bit depth selects the.Ĭhoose the method via which your external render will be spooled, and ![]() Outputs displays any AOVs in your render, Show Render Time displays Display Options Options for viewing your render: Reuse Framebuffer overwrites theĮxisting image in the "it" catalog/Render View window, Show Extra Use First Renderable Camera Preview Style Choose the display (image viewer) and internal or external renderer. Render Selected Objects Renders only the selected objects. To change RenderMan global settings (like. To change render settings (like the active camera) use RenderSettings. Preview Render Options Rendering Threads Specify the number of threads to use per render. To set up passes, use RenderOutputDefine. ![]()
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